The entire time I was beset by foes, including mechs armed with flamethrowers. #Steel assault demo download zipThere’s tons of electrified fences and other debris blocking your path, but I quickly realized I could zip line up to platforms and jump past the hazards. Once in the city, I got to use my zip line to maneuver around. It didn’t take too long before he was a hunk of burning metal, and then I arrived at the city proper. Initially the boss only tried to crush me, but then it started flying overhead and firing projectiles. Then the first mini boss arrived, a pilot riding a mech with giant crab claws. #Steel assault demo download fullI grabbed it, and started going full Rambo on the fools. At first I tried jumping and whipping them, but then realized I had a gun nearby. You start out on a gun boat heading to a city, and you’re immediately beset by flying soldiers. Though it’s not that long, every moment of the demo is jam-packed with adrenaline-pumping action. But a game doesn’t have to be complex to be fun, and I had a tremendous amount of fun with this demo. You’ll also come across upgrades, such as firing projectiles from the tip of your whip-like weapon, as well as health restoration. You can attack in any direction with your electric zip line, jump and double jump, and use the zip line to reach otherwise unreachable areas. And as a fan of retro and the games of yore, that’s frankly beyond awesome.Ĭontrol-wise Steel Assault isn’t that complex. What is important is Steel Assault really feels like an authentic classic released in modern times. When I tried a second time on Arcade, I couldn’t even make it past the first mini boss. Though the game is still a fun challenge, it’s not overwhelming on that difficulty. The first thing the demo asks of you is to select your difficulty. Cause after playing the Steel Assault demo in the Steam Game Festival, I’m incredibly excited about the final release. Well, now I can put my uncertainty aside. But I wasn’t that familiar with developer, Zenovia. And sure, I was heartened by the fact Tribute Games was publishing it. It looked stylistically like a lost gem from the SNES or Sega Genesis. But in the end it just had to wail on his head and he died in less than 10 seconds.I’ve been curious about Steel Assault since I first covered the announcement of the game a few months ago. I used it maybe one time on a boss, but only because I didn't know where to hit the boss and thought I needed to dodge his maelstrom before he shows his weakspot. The enemies bullets are all slow so if you dodge you're very likely to end up still in the hitbox. It doesn't move you very far and is hard to actually dodge most attacks with. Theres also another mechanic, the dodge/slide. There are some cool moments when you're suspended between things and need to use the 8 directional aiming to bat away stuff, but everything is so easy those moments last less than 10 seconds. It doesn't interact with enemies or bosses at all. You maybe need to use it for 4 sections of the game, and for the most part its just mash the button and jump cause theres not much else you can do with it. It seems like it should be a big feature because its really flashy, but it only grabs onto walls that are paralell to eachother or at 45 degreee angles, which don't show up that often. There's also a grappling hook mechanic that is one of the face buttons. Basically everything dies in one hit, you will kill bosses before they even attack. This is one of the shortest and easiest games I've played. Incase anyone is buying this game for anything other than the awesome art, think twice.
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